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Template Method Pattern In Java

Introduction: The template method pattern is a behavioral pattern which suggests defining an algorithm more generally in the superclass. The algorithm is defined within a method known as the template method. The subclasses only define the implementation of the more specific algorithmic steps. The benefit of using this design pattern is that any changes later […]

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Decorator Design Pattern In Java

Introduction: A decorator design pattern allows dynamically attaching the additional responsibilities or behaviors to an object at runtime. It is a structural pattern and makes use of aggregation to combine those behaviors. In this tutorial, we’ll learn to implement the decorator pattern. UML Diagram: Let’s start by looking at the UML representation of a decorator […]

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Proxy Design Pattern In Java

Introduction: Proxy objects or the surrogates provide a placeholder for another object to control access to that object. A proxy acts as a lightweight or the simplified version of the original object. It supports the same operations as the original object but may delegate those requests to the original object to achieve them. The Proxy […]

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Factory Method Design Pattern

Introduction: Factory Method pattern is one of the popular creational design patterns. It doesn’t specifically rely on a factory object to create the objects. Rather, the idea is to use a separate method in the same class to create an object. Factory Method pattern defines an interface for creating objects but lets the subclasses decide […]

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Facade Design Pattern In Java

Introduction: Facade means the face of a building. While passing across a street, all we look at is the face of a building. The face abstracts all the complex implementation details of a building. Similarly, a facade design pattern aims to provide a unified interface to a set of interfaces in the subsystem. This unified […]

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Composite Design Pattern In Java

Introduction: A composite design pattern is useful when we have to work with a tree-like hierarchical structure of objects. It lets us treat the individual objects and the composition of objects uniformly. It falls under the category of a structural design pattern as it composes objects into a tree structure to represent part-whole hierarchies. UML […]

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Adapter Design Pattern In Java

Introduction: The Adapter design pattern is a structural design pattern that helps us to connect to the legacy or third-party code that exposes a similar functionality through a different interface. A real-world analogy for an adapter is the one we use to connect our USB cable to an ethernet port. While designing an object-oriented application, […]

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Spring

Spring Bean Scopes

Introduction: Spring core container instantiates beans and manages their life-cycle. While defining a bean, we can provide its scope. Unless explicitly provided, singleton is the default scope of beans in a Spring container. We have five types of bean scopes available in Spring. In this tutorial, we’ll explore each of them. 1. singleton: The singleton […]

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Spring

Spring Boot YAML Configuration

Introduction: In this quick tutorial, we’ll learn how to use a YAML file to configure properties of a Spring Boot application. What is YAML File? Instead of having an application.properties in Spring, we can use the application.yml as our configuration file. YAML is a superset of JSON and we can use it for configuring data. The […]

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Spring

Spring ClassPathXmlApplicationContext

Introduction: Spring provides two types of containers: BeanFactory: It supports bean instantiating and wiring ApplicationContext: It extends the BeanFactory and so provides all those features as that a BeanFactory. Additionally, it provides automatic registration of BeanPostProcessor, internationalization, and many more features The Spring container is responsible for instantiating and managing the lifecycle of Spring beans. […]

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